Licensing: Pass func to update env variables when starting plugin (#74620)

This commit is contained in:
lean.dev
2023-09-11 09:33:10 -03:00
committed by GitHub
parent e855efb13d
commit 5e0b20266e
7 changed files with 13 additions and 10 deletions
@@ -46,7 +46,10 @@ func (b *BackendClientInit) Initialize(ctx context.Context, p *plugins.Plugin) (
return nil, errors.New("could not find backend factory for plugin")
}
if backendClient, err := backendFactory(p.ID, p.Logger(), b.envVarProvider.Get(ctx, p)); err != nil {
// this will ensure that the env variables are calculated every time a plugin is started
envFunc := func() []string { return b.envVarProvider.Get(ctx, p) }
if backendClient, err := backendFactory(p.ID, p.Logger(), envFunc); err != nil {
return nil, err
} else {
p.RegisterClient(backendClient)
@@ -115,7 +115,7 @@ type fakeBackendProvider struct {
}
func (f *fakeBackendProvider) BackendFactory(_ context.Context, _ *plugins.Plugin) backendplugin.PluginFactoryFunc {
return func(_ string, _ log.Logger, _ []string) (backendplugin.Plugin, error) {
return func(_ string, _ log.Logger, _ func() []string) (backendplugin.Plugin, error) {
return f.plugin, nil
}
}