AuthN: Support HA setups with External Service Account management (#78425)
* Lock when creating external service * Add local lock back * Improve function signature * Define lockName separately to make it more explicit * Update pkg/infra/serverlock/serverlock.go Co-authored-by: Gabriel MABILLE <gamab@users.noreply.github.com> * Update pkg/infra/serverlock/serverlock.go Co-authored-by: Gabriel MABILLE <gamab@users.noreply.github.com> --------- Co-authored-by: Gabriel MABILLE <gamab@users.noreply.github.com>
This commit is contained in:
co-authored by
Gabriel MABILLE
parent
61553e1693
commit
72759be6ec
@@ -2,6 +2,8 @@ package serverlock
|
||||
|
||||
import (
|
||||
"context"
|
||||
"errors"
|
||||
"math/rand"
|
||||
"time"
|
||||
|
||||
"go.opentelemetry.io/otel/attribute"
|
||||
@@ -164,6 +166,74 @@ func (sl *ServerLockService) LockExecuteAndRelease(ctx context.Context, actionNa
|
||||
return nil
|
||||
}
|
||||
|
||||
// RetryOpt is a callback function called after each failed lock acquisition try.
|
||||
// It gets the number of tries passed as an arg.
|
||||
type RetryOpt func(int) error
|
||||
|
||||
type LockTimeConfig struct {
|
||||
MaxInterval time.Duration // Duration after which we consider a lock to be dead and overtake it. Make sure this is big enough so that a server cannot acquire the lock while another server is processing.
|
||||
MinWait time.Duration // Minimum time to wait before retrying to acquire the lock.
|
||||
MaxWait time.Duration // Maximum time to wait before retrying to acquire the lock.
|
||||
}
|
||||
|
||||
// LockExecuteAndReleaseWithRetries mimics LockExecuteAndRelease but waits for the lock to be released if it is already taken.
|
||||
func (sl *ServerLockService) LockExecuteAndReleaseWithRetries(ctx context.Context, actionName string, timeConfig LockTimeConfig, fn func(ctx context.Context), retryOpts ...RetryOpt) error {
|
||||
start := time.Now()
|
||||
ctx, span := sl.tracer.Start(ctx, "ServerLockService.LockExecuteAndReleaseWithRetries")
|
||||
span.SetAttributes(attribute.String("serverlock.actionName", actionName))
|
||||
defer span.End()
|
||||
|
||||
ctxLogger := sl.log.FromContext(ctx)
|
||||
ctxLogger.Debug("Start LockExecuteAndReleaseWithRetries", "actionName", actionName)
|
||||
|
||||
lockChecks := 0
|
||||
|
||||
for {
|
||||
lockChecks++
|
||||
err := sl.acquireForRelease(ctx, actionName, timeConfig.MaxInterval)
|
||||
// could not get the lock
|
||||
if err != nil {
|
||||
var lockedErr *ServerLockExistsError
|
||||
if errors.As(err, &lockedErr) {
|
||||
// if the lock is already taken, wait and try again
|
||||
if lockChecks == 1 { // only warn on first lock check
|
||||
ctxLogger.Warn("another instance has the lock, waiting for it to be released", "actionName", actionName)
|
||||
}
|
||||
|
||||
for _, op := range retryOpts {
|
||||
if err := op(lockChecks); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
time.Sleep(lockWait(timeConfig.MinWait, timeConfig.MaxWait))
|
||||
continue
|
||||
}
|
||||
span.RecordError(err)
|
||||
return err
|
||||
}
|
||||
|
||||
// lock was acquired and released successfully
|
||||
break
|
||||
}
|
||||
|
||||
sl.executeFunc(ctx, actionName, fn)
|
||||
|
||||
if err := sl.releaseLock(ctx, actionName); err != nil {
|
||||
span.RecordError(err)
|
||||
ctxLogger.Error("Failed to release the lock", "error", err)
|
||||
}
|
||||
|
||||
ctxLogger.Debug("LockExecuteAndReleaseWithRetries finished", "actionName", actionName, "duration", time.Since(start))
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// generate a random duration between minWait and maxWait to ensure instances unlock gradually
|
||||
func lockWait(minWait time.Duration, maxWait time.Duration) time.Duration {
|
||||
return time.Duration(rand.Int63n(int64(maxWait-minWait)) + int64(minWait))
|
||||
}
|
||||
|
||||
// acquireForRelease will check if the lock is already on the database, if it is, will check with maxInterval if it is
|
||||
// timeouted. Returns nil error if the lock was acquired correctly
|
||||
func (sl *ServerLockService) acquireForRelease(ctx context.Context, actionName string, maxInterval time.Duration) error {
|
||||
|
||||
@@ -2,6 +2,7 @@ package serverlock
|
||||
|
||||
import (
|
||||
"context"
|
||||
"sync"
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
@@ -19,11 +20,11 @@ func TestIntegrationServerLock_LockAndExecute(t *testing.T) {
|
||||
atInterval := time.Hour
|
||||
ctx := context.Background()
|
||||
|
||||
//this time `fn` should be executed
|
||||
// this time `fn` should be executed
|
||||
require.Nil(t, sl.LockAndExecute(ctx, "test-operation", atInterval, fn))
|
||||
require.Equal(t, 1, counter)
|
||||
|
||||
//this should not execute `fn`
|
||||
// this should not execute `fn`
|
||||
require.Nil(t, sl.LockAndExecute(ctx, "test-operation", atInterval, fn))
|
||||
require.Nil(t, sl.LockAndExecute(ctx, "test-operation", atInterval, fn))
|
||||
require.Equal(t, 1, counter)
|
||||
@@ -62,3 +63,65 @@ func TestIntegrationServerLock_LockExecuteAndRelease(t *testing.T) {
|
||||
|
||||
require.Equal(t, 4, counter)
|
||||
}
|
||||
|
||||
func TestIntegrationServerLock_LockExecuteAndReleaseWithRetries(t *testing.T) {
|
||||
if testing.Short() {
|
||||
t.Skip("skipping integration test")
|
||||
}
|
||||
sl := createTestableServerLock(t)
|
||||
|
||||
retries := 0
|
||||
expectedRetries := 10
|
||||
funcRuns := 0
|
||||
fn := func(context.Context) {
|
||||
funcRuns++
|
||||
}
|
||||
lockTimeConfig := LockTimeConfig{
|
||||
MaxInterval: time.Hour,
|
||||
MinWait: 0 * time.Millisecond,
|
||||
MaxWait: 1 * time.Millisecond,
|
||||
}
|
||||
ctx := context.Background()
|
||||
actionName := "test-operation"
|
||||
|
||||
// Acquire lock so that when `LockExecuteAndReleaseWithRetries` runs, it is forced
|
||||
// to retry
|
||||
err := sl.acquireForRelease(ctx, actionName, lockTimeConfig.MaxInterval)
|
||||
require.NoError(t, err)
|
||||
|
||||
wgRetries := sync.WaitGroup{}
|
||||
wgRetries.Add(expectedRetries)
|
||||
wgRelease := sync.WaitGroup{}
|
||||
wgRelease.Add(1)
|
||||
wgCompleted := sync.WaitGroup{}
|
||||
wgCompleted.Add(1)
|
||||
|
||||
onRetryFn := func(int) error {
|
||||
retries++
|
||||
wgRetries.Done()
|
||||
if retries == expectedRetries {
|
||||
// When we reach `expectedRetries`, wait for the lock to be released
|
||||
// to guarantee that next try will succeed
|
||||
wgRelease.Wait()
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
go func() {
|
||||
err := sl.LockExecuteAndReleaseWithRetries(ctx, actionName, lockTimeConfig, fn, onRetryFn)
|
||||
require.NoError(t, err)
|
||||
wgCompleted.Done()
|
||||
}()
|
||||
|
||||
// Wait to release the lock until `LockExecuteAndReleaseWithRetries` has retried `expectedRetries` times.
|
||||
wgRetries.Wait()
|
||||
err = sl.releaseLock(ctx, actionName)
|
||||
require.NoError(t, err)
|
||||
wgRelease.Done()
|
||||
|
||||
// `LockExecuteAndReleaseWithRetries` has run completely.
|
||||
// Check that it had to retry because the lock was already taken.
|
||||
wgCompleted.Wait()
|
||||
require.Equal(t, expectedRetries, retries)
|
||||
require.Equal(t, 1, funcRuns)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user