Backend image rendering as plugin (#11966)

* rendering: headless chrome progress

* renderer: minor change

* grpc: version hell

* updated grpc libs

* wip: minor progess

* rendering: new image rendering plugin is starting to work

* feat: now phantomjs works as well and updated alerting to use new rendering service

* refactor: renamed renderer package and service to rendering to make renderer name less confusing (rendering is internal service that handles the renderer plugin now)

* rendering: now render key is passed and render auth is working in plugin mode

* removed unneeded lines from gitignore

* rendering: now plugin mode supports waiting for all panels to complete rendering

* fix: LastSeenAt fix for render calls, was not set which causes a lot of updates to Last Seen at during rendering, this should fix sqlite db locked issues in seen in previous releases

* change: changed render tz url parameter to use proper timezone name as chrome does not handle UTC offset TZ values

* fix: another update to tz param generation

* renderer: added http mode to renderer service, new ini setting [rendering] server_url
This commit is contained in:
Torkel Ödegaard
2018-05-24 15:26:27 +02:00
committed by GitHub
parent ca7bbc44c0
commit 80d694d205
435 changed files with 35936 additions and 18441 deletions
+29 -5
View File
@@ -77,15 +77,20 @@ func NewHighBiased(epsilon float64) *Stream {
// is guaranteed to be within (Quantile±Epsilon).
//
// See http://www.cs.rutgers.edu/~muthu/bquant.pdf for time, space, and error properties.
func NewTargeted(targets map[float64]float64) *Stream {
func NewTargeted(targetMap map[float64]float64) *Stream {
// Convert map to slice to avoid slow iterations on a map.
// ƒ is called on the hot path, so converting the map to a slice
// beforehand results in significant CPU savings.
targets := targetMapToSlice(targetMap)
ƒ := func(s *stream, r float64) float64 {
var m = math.MaxFloat64
var f float64
for quantile, epsilon := range targets {
if quantile*s.n <= r {
f = (2 * epsilon * r) / quantile
for _, t := range targets {
if t.quantile*s.n <= r {
f = (2 * t.epsilon * r) / t.quantile
} else {
f = (2 * epsilon * (s.n - r)) / (1 - quantile)
f = (2 * t.epsilon * (s.n - r)) / (1 - t.quantile)
}
if f < m {
m = f
@@ -96,6 +101,25 @@ func NewTargeted(targets map[float64]float64) *Stream {
return newStream(ƒ)
}
type target struct {
quantile float64
epsilon float64
}
func targetMapToSlice(targetMap map[float64]float64) []target {
targets := make([]target, 0, len(targetMap))
for quantile, epsilon := range targetMap {
t := target{
quantile: quantile,
epsilon: epsilon,
}
targets = append(targets, t)
}
return targets
}
// Stream computes quantiles for a stream of float64s. It is not thread-safe by
// design. Take care when using across multiple goroutines.
type Stream struct {