style(alerting): change const names
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@@ -44,23 +44,23 @@ func (this *GraphiteExecutor) executeRules(series []Series, rule m.AlertRule) *A
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avg = sum / float64(len(v.Datapoints))
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if float64(rule.CritLevel) < avg {
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return &AlertResult{State: m.ALERT_STATE_CRITICAL, Id: rule.Id, ActualValue: avg}
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return &AlertResult{State: m.AlertStateCritical, Id: rule.Id, ActualValue: avg}
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}
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if float64(rule.WarnLevel) < avg {
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return &AlertResult{State: m.ALERT_STATE_WARN, Id: rule.Id, ActualValue: avg}
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return &AlertResult{State: m.AlertStateWarn, Id: rule.Id, ActualValue: avg}
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}
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if float64(rule.CritLevel) < sum {
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return &AlertResult{State: m.ALERT_STATE_CRITICAL, Id: rule.Id, ActualValue: sum}
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return &AlertResult{State: m.AlertStateCritical, Id: rule.Id, ActualValue: sum}
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}
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if float64(rule.WarnLevel) < sum {
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return &AlertResult{State: m.ALERT_STATE_WARN, Id: rule.Id, ActualValue: sum}
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return &AlertResult{State: m.AlertStateWarn, Id: rule.Id, ActualValue: sum}
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}
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}
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return &AlertResult{State: m.ALERT_STATE_OK, Id: rule.Id}
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return &AlertResult{State: m.AlertStateOk, Id: rule.Id}
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}
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func (this *GraphiteExecutor) getSeries(rule m.AlertRule) (Response, error) {
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