Fix linting errors
This commit is contained in:
@@ -85,7 +85,6 @@ export interface LoadDashboardOptions {
|
||||
slug?: string;
|
||||
type?: string;
|
||||
urlFolderUid?: string;
|
||||
/** Force the serializer version when creating the scene. Used for v1->v2 export. */
|
||||
serializerVersion?: 'v1' | 'v2';
|
||||
}
|
||||
|
||||
|
||||
@@ -223,7 +223,10 @@ export class ShareExportTab extends SceneObjectBase<ShareExportTabState> impleme
|
||||
if (initialSaveModelVersion === 'v1' && !isDashboardV2Spec(origDashboard)) {
|
||||
const v1SaveModel = transformSceneToSaveModel(scene);
|
||||
sceneForExport = transformSaveModelToScene(
|
||||
{ dashboard: v1SaveModel, meta: scene.state.meta },
|
||||
{
|
||||
dashboard: { ...v1SaveModel, title: v1SaveModel.title ?? '', uid: v1SaveModel.uid ?? '' },
|
||||
meta: scene.state.meta,
|
||||
},
|
||||
{ uid: scene.state.uid ?? '', route: DashboardRoutes.Normal, serializerVersion: 'v2' }
|
||||
);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user