Fix linting errors
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@@ -85,7 +85,6 @@ export interface LoadDashboardOptions {
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slug?: string;
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slug?: string;
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type?: string;
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type?: string;
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urlFolderUid?: string;
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urlFolderUid?: string;
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/** Force the serializer version when creating the scene. Used for v1->v2 export. */
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serializerVersion?: 'v1' | 'v2';
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serializerVersion?: 'v1' | 'v2';
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}
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}
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@@ -223,7 +223,10 @@ export class ShareExportTab extends SceneObjectBase<ShareExportTabState> impleme
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if (initialSaveModelVersion === 'v1' && !isDashboardV2Spec(origDashboard)) {
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if (initialSaveModelVersion === 'v1' && !isDashboardV2Spec(origDashboard)) {
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const v1SaveModel = transformSceneToSaveModel(scene);
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const v1SaveModel = transformSceneToSaveModel(scene);
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sceneForExport = transformSaveModelToScene(
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sceneForExport = transformSaveModelToScene(
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{ dashboard: v1SaveModel, meta: scene.state.meta },
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{
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dashboard: { ...v1SaveModel, title: v1SaveModel.title ?? '', uid: v1SaveModel.uid ?? '' },
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meta: scene.state.meta,
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},
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{ uid: scene.state.uid ?? '', route: DashboardRoutes.Normal, serializerVersion: 'v2' }
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{ uid: scene.state.uid ?? '', route: DashboardRoutes.Normal, serializerVersion: 'v2' }
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);
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);
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}
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}
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