Fix clipping issues with bullseye on sphere
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@@ -2,7 +2,7 @@
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* Renders bullseyes as geo-json poly gon entities
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* Allows for them to clip on spheres correctly
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*/
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function displayBullseye(scope, dr, path) {
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function displayBullseye(scope, dr) {
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var degrees = 180 / Math.PI
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var circle = d3.geo.circle();
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@@ -10,7 +10,7 @@ function displayBullseye(scope, dr, path) {
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if (scope.panel.display.bullseye.enabled) {
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data = [
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{lat: parseFloat(scope.panel.display.bullseye.coord.lat), lon: parseFloat(scope.panel.display.bullseye.coord.lon)}
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circle.origin(parseFloat(scope.panel.display.bullseye.coord.lat), parseFloat(scope.panel.display.bullseye.coord.lon)).angle(1000 / 6371 * degrees)()
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];
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}
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@@ -18,10 +18,8 @@ function displayBullseye(scope, dr, path) {
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.data(data);
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arcs.enter().append("path")
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.datum(function(d) {
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return circle.origin([d.lon, d.lat]).angle(1000 / 6371 * degrees)();
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})
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.attr("d", path)
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.attr("d", dr.path)
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.attr("class", "arc");
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arcs.exit().remove();
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